HMT Leipzig

News & Events

Samstag, 30. Mai 2026 13:15 Uhr

4th Japanese-German Game Music Workshop Music in Japanese Video Games – "The Legend of Zelda" and "Dragon Quest" at 40 / 第四回日独ゲーム音楽ワークショップ 二〇二六年五月三十日(土)・三十一日(日) ライプツィヒ音楽演劇大学

HMT, Dittrichring 21, Raum D 0.21

Saturday, May 30

13:15 – Introduction

13:30 – Duets in the “Legend of Zelda” Series – Tim Reichert (Tübingen)

13:50 – A Link Between Time and Space: European Bardic Inspirations in a Japanese Cult Game – Anne Heller (Tübingen)

14:10 – Beyond Hyrule? Revisiting the CD-i “Zelda” Games through Cultural Context, Music, and Fandom – Fabian Müller (Hamburg)

14:30 – Feedback and Discussion

16:00 – “Zelda” Beats to Chill/Sleep/Study: Exploring the Suitability of Video Game Remixes for Personal Ambient Listening – Julian Müller (Halle)

16:20 – Creating a Link to the Past: The Benefit of Online Communities for Video Game Music Transcription and Research (Lennart Jakobs, Hamburg)

16:40 – From Video Game Concerts to the Olympic Opening Ceremony: “Dragon Quest”’s Music Outside the Game – Anna Rehbock (Hamburg)

17:00 – Feedback and Discussion

Sunday, May 31

10:30 – Synchronized with Moblin’s Movement: The Unique Effect of Non-Interactive Music in “The Wind Waker” – Ryōta Kimura (Kyōto)

10:50 – Mi-Fa, Si-Do, and Beyond: Japanese YouTube Analyses of Zora’s Theme Melodies – Honoka Oka (Leipzig)

11:10 – The Sound of the Other: Musical Representation in “The Legend of Zelda” – Laura Zöllig (Leipzig)

11:30 – Feedback and Discussion

13:30 – Sounding Like “The Legend of Zelda”: A Case Study of Television Commercials – Kotoko Mamiya (Kyōto)

13:50 – Retry After Defeat: Sound Design Across Digital and Physical Play. A Comparative Study of “Tears of the Kingdom” and Claw Machines – Kainan Meng (Kyōto)

14:10 – “Do You Really Remember Me?”: Forty Years of Musical Storytelling in The Legend of Zelda – Ida Lindemann (Leipzig)

14:30 – Timbre in the Cage: Sonic Variation and Local Agency in “The Legend of Zelda: Ocarina of Time” – Kazuki Takahata (Kyōto)

14:50 – Feedback and Discussion

16:00 – Inside the Famicom: Building an Emulator from Transistor to Sound – Christoph Hust (Leipzig/Kyōto)

16:20 – Inside the Fandom: (Re-)Constructing Gaming Networks on YouTube – Martin Roth (Kyōto/Leipzig)

16:40 – Feedback and Discussion

This workshop takes place within the DAAD project “Game Music and Digital Music Cultures: Modes of Musicking in ‘The Legend of Zelda’” at HMT Leipzig and Ritsumeikan University Kyōto. We would like to thank DAAD for their continued support. Parts of this workshop also overlap with the DFG project “Cultures of Home Computer Music in the 1980s”. Thanks to our collaboration partners “Forschungsgemeinschaft VideoSpielMusikWissenschaft” and “Dachverband der Studierenden der Musikwissenschaft” for their additional funding and support.